TV Project
Hausen
TV-Series: Leading the FX-team creating slimy mold and other dark fx-setups in Houdini.Altered Carbon
TV-Series: Rain-fx, ocean-fx and a multilayered disintegration-effect for Poe's deathKrypton
TV-Series: Procedural growth-fx for Superman's capeDoctor Who
TV-Series: Creating a wide range of intergalactic FX for the 13th DoctorBiohackers
TV-Series: POP-simulation and point-instancing of a mosquito swarm.Tales from the Loop
TV-Series: Simulation of "unusual" snowflakes using Houdini Grains.Chernobyl
TV-Series: Designed the behaviour of the dancing reactor lid and helped to sim the giant smoke column.Emerald City
TV-Series: Houdini particle-simulation / instancing and HDA-toolbuilding to create locust-swarms and a "locust-explosion" for the final battle of Season 1, Episode 10