CFX simulation and development of CFX-related tools/workflows for Vellum fur-simulation in Houdini.
Jumanji: The Next Level
Houdini Bullet RBD simulation to collaps an ice-cliff for the trailer.
Houdini Carbon cloth-simulation of a rubber glove & FEM-simulation of creature wrinkles for the sequence where ‘Derry’ examines Calvin inside a isolated glove-box
Destruction of a church through an earthquake using bullet RBDs and Pyro.
Fantastic Beasts and Where to Find Them
Houdini Lighting and rendering using Mantra on the "Obscurus" sequence and supporting the FX-team by developing a "cobble-stone road"- and "rooftop snow"-HDA