TV Project

  • Biohackers

    TV-Series: POP-simulation and point-instancing of a mosquito swarm.
    Movieposter: Biohackers
  • Tales from the Loop

    TV-Series: Simulation of "unusual" snowflakes using Houdini Grains.
    Movieposter: Tales from the Loop
  • I am Groot

    Setup and simulation of Groot's snow suit and scarf.
    Movieposter: I am Groot (Season 2)
  • Chernobyl

    TV-Series: Designed the behaviour of the dancing reactor lid and helped to sim the giant smoke column.
    Movieposter: Chernobyl
  • Will

    TV-Series: Houdini ocean-fx, a custom ocean- and foam-shader, and the simulation of a ship-wake using particles, ripple-solver and FLIP
    Movieposter: Will
  • Doctor Who

    TV-Series: Creating a wide range of intergalactic FX for the 13th Doctor
    Movieposter: Dr. Who (Season 11)
  • Emerald City

    TV-Series: Houdini particle-simulation / instancing and HDA-toolbuilding to create locust-swarms and a "locust-explosion" for the final battle of Season 1, Episode 10
    Movieposter: Emerald City
  • Altered Carbon

    TV-Series: Rain-fx, ocean-fx and a multilayered disintegration-effect for Poe's death
    Movieposter: Altered Carbon