TV Project
Will
TV-Series: Houdini ocean-fx, a custom ocean- and foam-shader, and the simulation of a ship-wake using particles, ripple-solver and FLIPDoctor Who
TV-Series: Creating a wide range of intergalactic FX for the 13th DoctorEmerald City
TV-Series: Houdini particle-simulation / instancing and HDA-toolbuilding to create locust-swarms and a "locust-explosion" for the final battle of Season 1, Episode 10Biohackers
TV-Series: POP-simulation and point-instancing of a mosquito swarm.




